AI Insights · Timothy · July 2022
Performance of Top 5 Third Person Games on iOS in Slovenia - Q2 2022
In Q2 2022, the top third person games on iOS in Slovenia showed varied performance in terms of downloads, revenue, and active users, with some apps experiencing notable fluctuations.
In Q2 2022, the performance of the top third person games on iOS in Slovenia varied significantly across different metrics. Here’s a detailed look at the weekly trends in downloads, revenue, and active users for these top games.
PUBG MOBILE from Tencent Mobile International Limited saw its weekly revenue peak at approximately $908 in mid-April, with fluctuations throughout the quarter and ending at around $604 in the last week of June. Weekly downloads showed a slight decline overall, starting at 210 in late March and ending at 165 by the end of June. Active users for the game started at 4.1K in late March and ended at approximately 3.7K by the end of the quarter.
Genshin Impact by COGNOSPHERE PTE. LTD. experienced a peak in weekly revenue at $565 in late May, with the lowest revenue recorded at $63 in late May. Downloads peaked at 103 in late May as well, with the lowest being 12 in early May. Active users fluctuated, peaking at 1.03K in early June and ending the quarter at around 857.
Guns of Glory: Lost Island from FunPlus International AG had a notable peak in revenue of $339 in late May, with the lowest revenue at $63 in late March. The game saw very few downloads, with only 8 recorded in late May, and active users were minimal with a single recorded instance of 10 users in late May.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. saw its revenue peak at $285 in late May, with the lowest revenue at $8 in early May. Downloads peaked at 50 in late May, while active users increased from 46 in late March to 95 in mid-June, closing the quarter at 74.
Awaken: Chaos Era from DianDian Interactive Holding had its highest weekly revenue at $194 in late March, with a significant drop to just $1 in mid-June, ending the quarter at $82. The game had very few downloads, with only one recorded in late March and two in mid-May.
For more detailed insights and data, visit Sensor Tower.